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 X-Force - Fight For Destiny - Forum —› English - general discussions —› Suggestions

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Autor Mitteilung
verfasst am: 30.08.2007, 18:08
Registrierdatum: 23.08.2006, 16:56

 Beiträge: 25
here komes another batch from me :
new screen with displayed alien activiti over certain states/areas - to simply find best places to search for enemy ufos (and posibli bases).
button to svitch between sqadron screen and crafts equpment screen.
verfasst am: 30.08.2007, 19:16
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
Zitat: czert
button to svitch between sqadron screen and crafts equpment screen.

You already have a button on the craft screen to switch to the craft equipment screen. I don't think that we will ever have a squadron screen if you mean with squadron a group of crafts controlled together. We'll probably always keep the crafts independently controlled.

Zitat: czert
new screen with displayed alien activiti over certain states/areas - to simply find best places to search for enemy ufos (and posibli bases).

Might come - but isn't important enough to hurry about that, first the overal functionality has to be implemented.
The decision about such a screen will probably be made when we implement the planned changes in craft/UFO design, and that won't be in the next two versions - 0.925 is probably the earliest version where we might do that.
verfasst am: 31.08.2007, 16:16
Registrierdatum: 23.08.2006, 16:56

 Beiträge: 25
dirk - ah, i found we have aleady button to switch from squadron to equip screen, but button from equip back to sqadron is mising.
verfasst am: 31.08.2007, 17:05
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
Close screen with X as any other window ;-)
verfasst am: 01.12.2007, 21:03
Registrierdatum: 30.11.2007, 21:58

 Beiträge: 165
wy cant you do diplomacy with aliens it wil be fun in the galactic war gameset
verfasst am: 01.12.2007, 21:28
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
Zitat: comaner
wy cant you do diplomacy with aliens it wil be fun in the galactic war gameset

because it hasn't been scripted yet ;-)

seriously, it's been planned since the 0.900, but to do so would need a major part of the alien races avaible (otherwise you don't have enough enemies to pitch against each other ;-).

And no, 4 races are NOT a "major part" of the planned races. The next release (still some time away, haven't even finished entering the UFOs and haven't yet begun entering the four additional techtrees for X-Force) will increase it to 6 races, and thats only about half of the planned races ;-)
verfasst am: 27.12.2007, 13:14
Registrierdatum: 30.11.2007, 21:58

 Beiträge: 165
Maybe some sort of exit for your soldiers
verfasst am: 27.12.2007, 13:29
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
Zitat: comaner
Maybe some sort of exit for your soldiers

has been on the wishlist for years, but can't be implemented yet. It needs a lot of work and the reprogramming of the ground combat engine is planned for the 0.920 and several following versions.
I don't think that this will be possible before 0.930...
verfasst am: 09.01.2008, 20:25
Registrierdatum: 30.11.2007, 21:58

 Beiträge: 165
or power generators to keep the base running you can make bases on water. (special sea bases)
verfasst am: 05.02.2008, 01:01 · Edited by: Virus_cg5
Registrierdatum: 03.02.2008, 07:57

 Beiträge: 36
instead of adding sounds for the weapon, why not change it to the ammo, that way different types of ammo for a gun make different sounds. I am assuming of course that you can use different types of ammo for each weapon

*added*
change name of a ufo after its been researched
i.e. it was "UFO 1" after research its called "Scout"
verfasst am: 05.02.2008, 07:23
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
Zitat: Virus_cg5
change name of a ufo after its been researched
i.e. it was "UFO 1" after research its called "Scout"

can't be done at the moment, but will be done when the aircrafts and ufos will be merged into the model concept (far future :-()
verfasst am: 05.02.2008, 20:36
Registrierdatum: 03.02.2008, 07:57

 Beiträge: 36
For mantis bug report, could you please add an option for the upload to delete files. Couldn't find any option to delete files
verfasst am: 05.02.2008, 20:45
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
Zitat: Virus_cg5
Couldn't find any option to delete files

That's because a reporter doesn't have the access rights to delete files, you need developer rights (or higher) to be allowed to delete attachments.

That won't change - but perhaps I'll give you those rights for translations when I've more time to check it...
verfasst am: 07.02.2008, 13:24 · Edited by: Virus_cg5
Registrierdatum: 03.02.2008, 07:57

 Beiträge: 36
lol suggest adding to sourceforge.net then found it on
verfasst am: 09.02.2008, 01:28
Registrierdatum: 03.02.2008, 07:57

 Beiträge: 36
Transfer of goods, people and so on. I haven't found a way of doing it in the game is there?
verfasst am: 09.02.2008, 09:56
Spielsatz Darkage

Registrierdatum: 01.03.2005, 13:47

 Beiträge: 1846
goods: In a transport-> transport flies to new base -> unload
people: fire in old base, hire in new base. No better way yet
verfasst am: 09.02.2008, 16:45
Registrierdatum: 03.02.2008, 07:57

 Beiträge: 36
thanks, seems like a alot of effort.
verfasst am: 14.02.2008, 11:47
Registrierdatum: 03.02.2008, 07:57

 Beiträge: 36
Is there any possiblity to making the different parts of the geoscape clickable like in UFO Afterlight and UFO Exterterrestrials
verfasst am: 14.02.2008, 12:25
Admin, Spielsatz GalWar

Registrierdatum: 31.08.2005, 21:51

 Beiträge: 5596
clickable for what?
You can send a plane anywhere by selecting it and then right-clicking the globe...
verfasst am: 14.02.2008, 13:51 · Edited by: Virus_cg5
Registrierdatum: 03.02.2008, 07:57

 Beiträge: 36
yeah I know that, It'd be very hard to explain and I don't have words. Will try to get a screnshot, printscreen don't seem to work.

Also how about adding personal shields, % of how much damage is blocked from certain types of weapons, are you thinking about being able to add your own models for aliens.

Also at the moment you men seem to randomly have different textures is there any way to keep them all the same and have it change with different types of armour

I deleted my own gameset by accident, how pissed off am I about that.

*Added*
Could you take the UK of europe?
Could you make it possible to share ammo to more then one gun?

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